| | |
| | |
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| | | protected override void OnAfterClose()
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| | | {
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| | | UI3DModelExhibition.Instance.StopShowPlayer();
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| | | UI3DModelExhibition.Instance.StopShow();
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| | | }
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| | | #endregion
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| | |
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| | |
| | | {
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| | | weapon2 = itemData.ItemID;
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| | | }
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| | | UI3DModelExhibition.Instance.BeginShowOtherPlayer(roleModel, viewPlayerData.rolePropData.Job, clothes, _suitLevel, weapon, wing, weapon2);
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| | |
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| | | var data = new UI3DModelExhibition.UI3DPlayerExhibitionData {
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| | | job = viewPlayerData.rolePropData.Job,
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| | | clothesId = clothes,
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| | | suitLevel = _suitLevel,
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| | | weaponId=weapon,
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| | | wingsId=wing,
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| | | secondaryId=weapon2,
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| | | };
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| | | UI3DModelExhibition.Instance.ShowOtherPlayer(roleModel, data);
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| | | }
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| | | }
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| | |
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