System/Vip/FirstChargeTrialWin.cs
@@ -69,7 +69,7 @@ { int _weaponId = firstTimeRechargeModel.TryOutDic[job]; var config = Config.Instance.Get<ItemConfig>(_weaponId); UI3DModelExhibition.Instance.BeginShowEquipment(config.ChangeOrd, _angle, _rawImage); UI3DModelExhibition.Instance.ShowEquipment(config.ChangeOrd, _angle, _rawImage); ItemCellModel ItemModel = new ItemCellModel(_weaponId,true,0,1); m_ItemCell.Init(ItemModel); m_ItemCell.cellBtn.RemoveAllListeners();