| | |
| | |
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| | | private void DungeonEncourageEvent()
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| | | {
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| | | var lv = model.dungeonCoinInspireCount + model.dungeonJadeInspireCount;
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| | | targetTextList[3].text = lv == 0 ? StringUtility.Contact(Language.Get("FairyLand_Func3"), ":", Language.Get("FairyLand_Func4"))
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| | | : StringUtility.Contact(Language.Get("FairyLand_Func3"), ":<color=#00ff00>", lv * model.dungeonInspireUper, "%</color>");
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| | | var level = model.GetDungeonInspireLevel();
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| | | targetTextList[3].text = level == 0 ? StringUtility.Contact(Language.Get("FairyLand_Func3"), ":", Language.Get("FairyLand_Func4"))
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| | | : StringUtility.Contact(Language.Get("FairyLand_Func3"), ":<color=#00ff00>", level * model.GetDungeonInspireUpper(31080), "%</color>");
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| | | }
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| | |
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| | | private void UpdateBuf()
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