System/OpenServerActivity/ImpactRankModel.cs
@@ -72,8 +72,8 @@ private void OnRefreshRank(int type) { if (type >= (int)PlayerRankData.RankType.OpenServerLv && type <= (int)PlayerRankData.RankType.OpenServerMount) if (type >= (int)PlayerRankData.RankType.OpenServerStrengthen && type <= (int)PlayerRankData.RankType.OpenServerFightPower) { foreach (var _type in m_Redpoints.Keys) {