Fight/GameActor/GA_NpcClientFunc.cs
@@ -100,7 +100,14 @@ m_HeadUpName = HeadUpName.RequireHeadUpName(_pattern, MP_Name, 0, CameraController.Instance.CameraObject); m_HeadUpName.SetNPCName(ActorInfo.PlayerName); if (NpcConfig.NPCID == 1006) { m_HeadUpName.SetNPCName(1007); } else { m_HeadUpName.SetNPCName(NpcConfig.NPCID); } }