少年修仙传客户端代码仓库
System/MainInterfacePanel/HeadPortraitTip.cs
@@ -61,6 +61,7 @@
        RolePromoteModel promoteModel { get { return m_PromoteModel ?? (m_PromoteModel = ModelCenter.Instance.GetModel<RolePromoteModel>()); } }
        CapacityDelayModel m_CapacityDelayModel;
        CapacityDelayModel capacityDelayModel { get { return m_CapacityDelayModel ?? (m_CapacityDelayModel = ModelCenter.Instance.GetModel<CapacityDelayModel>()); } }
        FairyGrabBossModel fairyGrabBossModel { get { return ModelCenter.Instance.GetModel<FairyGrabBossModel>(); } }
        private int vipExperienceSurplusTime = 0;
        public void Init()
        {
@@ -198,7 +199,16 @@
            bool IsBossBool = MapArea.IsInMapArea(PlayerDatas.Instance.hero.CurMapArea, MapArea.E_Type.Boss);//是否在Boss区域
            if (atkInt.Length > 1)
            {
                if (PlayerDatas.Instance.baseData.MapID == 10040 && !IsBossBool)
                if (PlayerDatas.Instance.baseData.MapID == 10040 && IsBossBool)//御剑山庄boss区域特殊处理(可切换状态)
                {
                    WindowCenter.Instance.Open<CombatModeWin>();
                    if (WindowCenter.Instance.CheckOpen<FunctionForecastWin>())
                    {
                        WindowCenter.Instance.Close<FunctionForecastWin>();
                    }
                    return;
                }
                if (onMainModel.ActivityList.Contains(PlayerDatas.Instance.baseData.MapID) && !fairyGrabBossModel.grabBossHintOpen)//再前四章新手地图且不在活动区域
                {
                    SysNotifyMgr.Instance.ShowTip("Map_AtkType");
                    return;