少年修仙传客户端代码仓库
client_Hale
2018-11-06 07f4bb42cdaa5ce8e6e36faed49466b50639fd08
Core/ResModule/AssetBundle/AssetBundleUtility.cs
@@ -241,10 +241,6 @@
    private IEnumerator Co_DoLoadAsset(string assetBundleName, string assetName, Action<bool, UnityEngine.Object> callBack = null)
    {
#if UNITY_5
        assetBundleName = assetBundleName.ToLower();
#endif
#if UNITY_EDITOR
        RunTimeABLoadLog.AddLog(assetBundleName, assetName, UnityEngine.SceneManagement.SceneManager.GetActiveScene().name);
#endif