System/Realm/RealmWin.cs
@@ -184,7 +184,7 @@ void DisplayRealmLevelUp() { var realmLevel = PlayerDatas.Instance.baseData.realmLevel; var requireLevelUp = model.selectRealm < model.realmMaxLevel && model.selectRealm > realmLevel; var requireLevelUp = realmLevel < model.realmMaxLevel && model.selectRealm > realmLevel; m_RealmLevelUp.gameObject.SetActive(requireLevelUp); if (requireLevelUp) {