System/Dungeon/DungeonFightWin.cs
@@ -267,6 +267,12 @@ model.ExitCurrentDungeon(); } break; case RealmModel.REALM_DUNGEON_ID: if (model.dungeonResult.leaderID != PlayerDatas.Instance.baseData.PlayerID) { model.ExitCurrentDungeon(); } break; default: model.ExitCurrentDungeon(); break;