少年修仙传客户端代码仓库
client_linchunjie
2018-09-01 0ab6e6f007514db871e381c73dc2f2007be0f204
System/Welfare/MultipleRealmPointModel.cs
@@ -8,6 +8,7 @@
        public Redpoint multipleRed = new Redpoint(MainRedDot.REDPOINT_OPENSERVER, 20908);
        public string LocalRecord_Key;
        bool isNewDay = false;
        bool openNotify = false;
        public event Action<int> onStateUpate;
@@ -29,13 +30,10 @@
        public void OnPlayerLoginOk()
        {
            openNotify = false;
            LocalRecord_Key = StringUtility.Contact("MultipleRealmRecord", PlayerDatas.Instance.baseData.PlayerID);
            OperationTimeHepler.Instance.operationStartEvent -= RefreshOperationState;
            OperationTimeHepler.Instance.operationStartEvent += RefreshOperationState;
            OperationTimeHepler.Instance.operationEndEvent -= RefreshOperationState;
            OperationTimeHepler.Instance.operationEndEvent += RefreshOperationState;
            OperationTimeHepler.Instance.operationServerCloseEvent -= RefreshOperationClose;
            OperationTimeHepler.Instance.operationServerCloseEvent += RefreshOperationClose;
            GlobalTimeEvent.Instance.secondEvent -= SecondEvent;
            GlobalTimeEvent.Instance.secondEvent += SecondEvent;
            CheckShowRed();
        }
@@ -50,7 +48,7 @@
            {
                OperationBase operation;
                OperationTimeHepler.Instance.TryGetOperationTime(Operation.MultipRealmPoint, out operation);
                return operation != null && operation.SatisfyOpenCondition() && operation.InDay(TimeUtility.ServerNow);
                return operation != null && (operation as OperationMultipleRealmPoint).InActiveTime(TimeUtility.ServerNow);
            }
        }
@@ -70,48 +68,45 @@
            }
        }
        private void RefreshOperationClose(Operation type)
        private void SecondEvent()
        {
            if (type != Operation.MultipRealmPoint) return;
            CheckShowRed();
            if (onStateUpate != null)
            if (IsOpen && !openNotify)
            {
                onStateUpate(8);
                openNotify = true;
                CheckShowRed();
                if (onStateUpate != null)
                {
                    onStateUpate(8);
                }
            }
        }
        private void RefreshOperationState(Operation type, int arg2)
        {
            if (type != Operation.MultipRealmPoint) return;
            CheckShowRed();
            if (onStateUpate != null)
            else if (!IsOpen && openNotify)
            {
                onStateUpate(8);
                openNotify = false;
                CheckShowRed();
                if (onStateUpate != null)
                {
                    onStateUpate(8);
                }
            }
        }
        public void CheckShowRed(bool isClick = false)
        {
            bool isOpen = OperationTimeHepler.Instance.SatisfyOpenCondition(Operation.MultipRealmPoint);
            if (!isOpen) return;
            if (!IsOpen) return;
            if(!isNewDay)
            {
              
                if (!PlayerPrefs.HasKey(LocalRecord_Key))
                {
                    DebugEx.Log("设置记录时间:" + TimeUtility.ServerNow.Day);
                    LocalSave.SetInt(LocalRecord_Key, TimeUtility.ServerNow.Day);
                    isNewDay = true;
                }
                else
                {
                    DebugEx.Log("得到记录时间:" + LocalSave.GetInt(LocalRecord_Key));
                    if (TimeUtility.ServerNow.Day != LocalSave.GetInt(LocalRecord_Key))
                    {
                        isNewDay = true;
                        DebugEx.Log("设置记录时间:" + TimeUtility.ServerNow.Day);
                        LocalSave.SetInt(LocalRecord_Key, TimeUtility.ServerNow.Day);
                    }
                }
@@ -119,7 +114,7 @@
             
            if(!isClick)
            {
                if (isOpen && isNewDay)
                if (IsOpen && isNewDay)
                {
                    multipleRed.state = RedPointState.Simple;
                }