少年修仙传客户端代码仓库
client_Wu Xijin
2018-10-30 0ca6a19f906893e73eccd800ea5a6ca20d1df448
Lua/CSharpCallLua.cs
@@ -9,29 +9,109 @@
public class CSharpCallLua
{
    [CSharpCallLua]
    public delegate void ByteArrayDelegate(ushort cmd, byte[] bytes);
    public delegate void LuaNetPackage(ushort cmd, byte[] bytes);
    static LuaNetPackage onRecieveLuaNetPackage;
    static ByteArrayDelegate onRecieveNetPackage;
    [CSharpCallLua]
    public delegate void CSharpNetPackage(ushort cmd);
    static CSharpNetPackage onCSharpNetPackage;
    [CSharpCallLua]
    public delegate void GeneralDelegate();
    static GeneralDelegate configInit;
    static GeneralDelegate beforePlayerDataInitialize;
    static GeneralDelegate afterPlayerDataInitialize;
    static GeneralDelegate switchAccount;
    static GeneralDelegate playerLoginOk;
    static GeneralDelegate mapInitOk;
    public static void Init()
    {
        LuaUtility.DoString("protocol.ProtocalRegister");
        onRecieveNetPackage = LuaUtility.Global.Get<ByteArrayDelegate>("OnRecieveNetPackage");
    }
        LuaUtility.DoString("protocol.LuaProtocalRegister");
        onRecieveLuaNetPackage = LuaUtility.Global.Get<LuaNetPackage>("OnRecieveNetPackage");
    public static void CallLua(ushort cmd, byte[] bytes)
    {
        if (onRecieveNetPackage != null)
        LuaUtility.DoString("protocol.CSharpProtocalEvent");
        onCSharpNetPackage = LuaUtility.Global.Get<CSharpNetPackage>("OnCSharpNetEvent");
        LuaUtility.DoString("event.AfterPlayerDataInitialize");
        afterPlayerDataInitialize = LuaUtility.Global.Get<GeneralDelegate>("OnAfterPlayerDataInitialize");
        LuaUtility.DoString("event.BeforePlayerDataInitialize");
        beforePlayerDataInitialize = LuaUtility.Global.Get<GeneralDelegate>("OnBeforePlayerDataInitialize");
        LuaUtility.DoString("event.MapInitOk");
        mapInitOk = LuaUtility.Global.Get<GeneralDelegate>("OnMapInitOk");
        LuaUtility.DoString("event.SwitchAccount");
        switchAccount = LuaUtility.Global.Get<GeneralDelegate>("OnSwitchAccount");
        LuaUtility.DoString("event.PlayerLoginOk");
        playerLoginOk = LuaUtility.Global.Get<GeneralDelegate>("OnPlayerLoginOk");
        LuaUtility.DoString("config.ConfigInit");
        configInit = LuaUtility.Global.Get<GeneralDelegate>("ConfigInit");
        if (configInit != null)
        {
            onRecieveNetPackage(cmd, bytes);
            configInit();
        }
    }
    public class Test
    public static void OnRecieveLuaNetPackage(ushort cmd, byte[] bytes)
    {
        public int a = 0;
        public int b = 2;
        public int c = 3;
        if (onRecieveLuaNetPackage != null)
        {
            onRecieveLuaNetPackage(cmd, bytes);
        }
    }
    public static void OnRecieveCSharpNetPackage(ushort cmd)
    {
        if (onCSharpNetPackage != null)
        {
            onCSharpNetPackage(cmd);
        }
    }
    public static void OnBeforePlayerDataInitialize()
    {
        if (beforePlayerDataInitialize != null)
        {
            beforePlayerDataInitialize();
        }
    }
    public static void OnAfterPlayerDataInitialize()
    {
        if (afterPlayerDataInitialize != null)
        {
            afterPlayerDataInitialize();
        }
    }
    public static void OnSwitchAccount()
    {
        if (switchAccount != null)
        {
            switchAccount();
        }
    }
    public static void OnPlayerLoginOk()
    {
        if (playerLoginOk!=null)
        {
            playerLoginOk();
        }
    }
    public static void OnMapInitOk()
    {
        if (mapInitOk != null)
        {
            mapInitOk();
        }
    }
}