| | |
| | | bool hasCreateTowerResources = false; |
| | | List<SkyTowerFloorBehaviour> floorBehaviours = new List<SkyTowerFloorBehaviour>(); |
| | | SkyTowerModel model { get { return ModelCenter.Instance.GetModel<SkyTowerModel>(); } } |
| | | DungeonModel dungeonModel { get { return ModelCenter.Instance.GetModel<DungeonModel>(); } } |
| | | |
| | | public void Display() |
| | | { |
| | |
| | | scrollRectTransform.anchoredPosition = Vector2.zero; |
| | | DisplayTowerBaseInfo(); |
| | | MoveToTargetFloor(model.currentFloor); |
| | | } |
| | | |
| | | float speed = 0f; |
| | | private void LateUpdate()
|
| | | {
|
| | | if (startFlashMove)
|
| | | {
|
| | | m_Tower.verticalNormalizedPosition = Mathf.SmoothDamp(m_Tower.verticalNormalizedPosition, 1, ref speed, 0.1f);
|
| | | if (m_Tower.verticalNormalizedPosition > 0.99f)
|
| | | {
|
| | | startFlashMove = false;
|
| | | if (dungeonModel.dungeonResult.quickPass == 1 && dungeonModel.dungeonResult.dataMapID == SkyTowerModel.DATA_MAPID)
|
| | | { |
| | | var serveritems = dungeonModel.dungeonResult.itemInfo;
|
| | | if (serveritems != null)
|
| | | {
|
| | | List<Item> items = new List<Item>();
|
| | | foreach (var item in serveritems)
|
| | | {
|
| | | items.Add(new Item(item.ItemID, (ulong)item.Count));
|
| | | }
|
| | | ItemLogicUtility.Instance.ShowGetItem(items, seconds:0);
|
| | | }
|
| | | }
|
| | | model.OnFlashOver(2);
|
| | | }
|
| | | }
|
| | | } |
| | | |
| | | private void OnEnable()
|
| | | {
|
| | | model.OnFlashOverEvent += OnFlashOverEvent;
|
| | | startFlashMove = false;
|
| | | } |
| | | |
| | | private void OnDisable()
|
| | | {
|
| | | model.OnFlashOverEvent -= OnFlashOverEvent;
|
| | | StopAllCoroutines();
|
| | | } |
| | | |
| | | bool startFlashMove = false; |
| | | private void OnFlashOverEvent(int state) |
| | | {
|
| | | if (state == 1)
|
| | | startFlashMove = true;
|
| | | } |
| | | |
| | | public void Dispose() |
| | |
| | | bottomHeight = ((RectTransform)towerBottom.transform).rect.height; |
| | | |
| | | hasCreateTowerResources = true; |
| | | } |
| | | |
| | | private void OnDisable() |
| | | { |
| | | StopAllCoroutines(); |
| | | } |
| | | |
| | | } |