| | |
| | | unSelectImg.SetActive(true);
|
| | | selectImg.SetActive(false);
|
| | | }
|
| | |
|
| | | List<int> previewDanlist = FurnaceModel.GetPreviewMakeDruglist(alchemyModel).Keys.ToList();
|
| | | bool isReach = true;
|
| | | for(int i = 0; i < previewDanlist.Count; i++)
|
| | | {
|
| | | if(playerPack.CheckIsDrugById(previewDanlist[i]))
|
| | | {
|
| | | AttrFruitConfig fruitConfig = Config.Instance.Get<AttrFruitConfig>(previewDanlist[i]);
|
| | | if(!playerPack.IsReachMaxUseDrug(fruitConfig))
|
| | | {
|
| | | isReach = false;
|
| | | break;
|
| | | }
|
| | | }
|
| | | }
|
| | |
|
| | | bool isReach = FurnaceModel.IsHaveReachFull(alchemyModel);
|
| | | int alchemyLv = alchemyModel.AlchemyID % 10;
|
| | | if(isReach)
|
| | | {
|