| | |
| | | using System;
|
| | | using UnityEngine;
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | public partial class DogzConfig
|
| | | {
|
| | |
|
| | |
| | |
|
| | | HeadIcon = tables[2];
|
| | |
|
| | | string[] BaseAttrTypesStringArray = tables[3].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); |
| | | BaseAttrTypes = new int[BaseAttrTypesStringArray.Length]; |
| | | for (int i=0;i<BaseAttrTypesStringArray.Length;i++) |
| | | { |
| | | int.TryParse(BaseAttrTypesStringArray[i],out BaseAttrTypes[i]); |
| | | string[] BaseAttrTypesStringArray = tables[3].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
|
| | | BaseAttrTypes = new int[BaseAttrTypesStringArray.Length];
|
| | | for (int i=0;i<BaseAttrTypesStringArray.Length;i++)
|
| | | {
|
| | | int.TryParse(BaseAttrTypesStringArray[i],out BaseAttrTypes[i]);
|
| | | }
|
| | |
|
| | | string[] BaseAttrValuesStringArray = tables[4].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); |
| | | BaseAttrValues = new int[BaseAttrValuesStringArray.Length]; |
| | | for (int i=0;i<BaseAttrValuesStringArray.Length;i++) |
| | | { |
| | | int.TryParse(BaseAttrValuesStringArray[i],out BaseAttrValues[i]); |
| | | string[] BaseAttrValuesStringArray = tables[4].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
|
| | | BaseAttrValues = new int[BaseAttrValuesStringArray.Length];
|
| | | for (int i=0;i<BaseAttrValuesStringArray.Length;i++)
|
| | | {
|
| | | int.TryParse(BaseAttrValuesStringArray[i],out BaseAttrValues[i]);
|
| | | }
|
| | |
|
| | | string[] HelpBattleSkillsStringArray = tables[5].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); |
| | | HelpBattleSkills = new int[HelpBattleSkillsStringArray.Length]; |
| | | for (int i=0;i<HelpBattleSkillsStringArray.Length;i++) |
| | | { |
| | | int.TryParse(HelpBattleSkillsStringArray[i],out HelpBattleSkills[i]); |
| | | string[] HelpBattleSkillsStringArray = tables[5].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
|
| | | HelpBattleSkills = new int[HelpBattleSkillsStringArray.Length];
|
| | | for (int i=0;i<HelpBattleSkillsStringArray.Length;i++)
|
| | | {
|
| | | int.TryParse(HelpBattleSkillsStringArray[i],out HelpBattleSkills[i]);
|
| | | }
|
| | |
|
| | | int.TryParse(tables[6],out FightPowerEx);
|
| | |
|
| | | string[] EquipPlaceColorListStringArray = tables[7].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); |
| | | EquipPlaceColorList = new int[EquipPlaceColorListStringArray.Length]; |
| | | for (int i=0;i<EquipPlaceColorListStringArray.Length;i++) |
| | | { |
| | | int.TryParse(EquipPlaceColorListStringArray[i],out EquipPlaceColorList[i]); |
| | | string[] EquipPlaceColorListStringArray = tables[7].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
|
| | | EquipPlaceColorList = new int[EquipPlaceColorListStringArray.Length];
|
| | | for (int i=0;i<EquipPlaceColorListStringArray.Length;i++)
|
| | | {
|
| | | int.TryParse(EquipPlaceColorListStringArray[i],out EquipPlaceColorList[i]);
|
| | | }
|
| | | }
|
| | | catch (Exception ex)
|