少年修仙传客户端代码仓库
lwb
2021-02-25 0d7482d5a0e8bf082abfb4b5bfbfee03597cdc3a
Core/GameEngine/Model/Config/ReikiRootConfig.cs
@@ -9,13 +9,13 @@
using System;
using UnityEngine;
[XLua.LuaCallCSharp]
public partial class ReikiRootConfig
{
    public readonly int id;
   public readonly string propertyPerPoint;
   public readonly string promoteProperty;
    public readonly int id;
   public readonly string propertyPerPoint;
   public readonly string promoteProperty;
   public readonly int[] qualityArea;
   public ReikiRootConfig()
@@ -28,12 +28,12 @@
        {
            var tables = input.Split('\t');
            int.TryParse(tables[0],out id);
         propertyPerPoint = tables[1];
         promoteProperty = tables[2];
            int.TryParse(tables[0],out id);
         propertyPerPoint = tables[1];
         promoteProperty = tables[2];
         string[] qualityAreaStringArray = tables[3].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
         qualityArea = new int[qualityAreaStringArray.Length];
         for (int i=0;i<qualityAreaStringArray.Length;i++)