| | |
| | | using System; |
| | | using UnityEngine; |
| | | |
| | | [XLua.LuaCallCSharp] |
| | | |
| | | public partial class ReikiRootEffectConfig |
| | | { |
| | | |
| | | public readonly int key;
|
| | | public readonly int id;
|
| | | public readonly int quality;
|
| | | public readonly int effect;
|
| | | public readonly int uiScale;
|
| | | public readonly int key; |
| | | public readonly int id; |
| | | public readonly int quality; |
| | | public readonly int effect; |
| | | public readonly int uiScale; |
| | | public readonly int offsetY; |
| | | |
| | | public ReikiRootEffectConfig() |
| | |
| | | { |
| | | var tables = input.Split('\t'); |
| | | |
| | | int.TryParse(tables[0],out key); |
| | |
|
| | | int.TryParse(tables[1],out id); |
| | |
|
| | | int.TryParse(tables[2],out quality); |
| | |
|
| | | int.TryParse(tables[3],out effect); |
| | |
|
| | | int.TryParse(tables[4],out uiScale); |
| | |
|
| | | int.TryParse(tables[0],out key); |
| | | |
| | | int.TryParse(tables[1],out id); |
| | | |
| | | int.TryParse(tables[2],out quality); |
| | | |
| | | int.TryParse(tables[3],out effect); |
| | | |
| | | int.TryParse(tables[4],out uiScale); |
| | | |
| | | int.TryParse(tables[5],out offsetY); |
| | | } |
| | | catch (Exception ex) |