少年修仙传客户端代码仓库
lwb
2021-02-25 0d7482d5a0e8bf082abfb4b5bfbfee03597cdc3a
Core/GameEngine/Model/Config/StoryMissionsConfig.cs
@@ -9,17 +9,17 @@
using System;
using UnityEngine;
[XLua.LuaCallCSharp]
public partial class StoryMissionsConfig
{
    public readonly int id;
   public readonly int TaskID;
   public readonly int state;
   public readonly int NpcID;
   public readonly int[] TalkNum;
   public readonly string content;
   public readonly int[] Speaker1;
    public readonly int id;
   public readonly int TaskID;
   public readonly int state;
   public readonly int NpcID;
   public readonly int[] TalkNum;
   public readonly string content;
   public readonly int[] Speaker1;
   public readonly int[] TaskMusic;
   public StoryMissionsConfig()
@@ -32,30 +32,30 @@
        {
            var tables = input.Split('\t');
            int.TryParse(tables[0],out id);
         int.TryParse(tables[1],out TaskID);
         int.TryParse(tables[2],out state);
         int.TryParse(tables[3],out NpcID);
            int.TryParse(tables[0],out id);
         int.TryParse(tables[1],out TaskID);
         int.TryParse(tables[2],out state);
         int.TryParse(tables[3],out NpcID);
         string[] TalkNumStringArray = tables[4].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
         TalkNum = new int[TalkNumStringArray.Length];
         for (int i=0;i<TalkNumStringArray.Length;i++)
         {
             int.TryParse(TalkNumStringArray[i],out TalkNum[i]);
         }
         content = tables[5];
         }
         content = tables[5];
         string[] Speaker1StringArray = tables[6].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
         Speaker1 = new int[Speaker1StringArray.Length];
         for (int i=0;i<Speaker1StringArray.Length;i++)
         {
             int.TryParse(Speaker1StringArray[i],out Speaker1[i]);
         }
         }
         string[] TaskMusicStringArray = tables[7].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
         TaskMusic = new int[TaskMusicStringArray.Length];
         for (int i=0;i<TaskMusicStringArray.Length;i++)