少年修仙传客户端代码仓库
lwb
2021-02-25 0d7482d5a0e8bf082abfb4b5bfbfee03597cdc3a
Core/GameEngine/Model/Config/TreasurePrivilegeConfig.cs
@@ -9,7 +9,7 @@
using System;
using UnityEngine;
[XLua.LuaCallCSharp]
public partial class TreasurePrivilegeConfig
{
@@ -52,11 +52,11 @@
         itemAward = tables[6];
         string[] successListStringArray = tables[7].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
         successList = new int[successListStringArray.Length];
         for (int i=0;i<successListStringArray.Length;i++)
         {
             int.TryParse(successListStringArray[i],out successList[i]);
         string[] successListStringArray = tables[7].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
         successList = new int[successListStringArray.Length];
         for (int i=0;i<successListStringArray.Length;i++)
         {
             int.TryParse(successListStringArray[i],out successList[i]);
         }
         int.TryParse(tables[8],out treasureId);