少年修仙传客户端代码仓库
lwb
2021-02-25 0d7482d5a0e8bf082abfb4b5bfbfee03597cdc3a
Core/GameEngine/Model/Config/TreasureUpConfig.cs
@@ -9,7 +9,7 @@
using System;
using UnityEngine;
[XLua.LuaCallCSharp]
public partial class TreasureUpConfig
{
@@ -43,11 +43,11 @@
         AddAttr = tables[4];
         string[] UnLockSkillStringArray = tables[5].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
         UnLockSkill = new int[UnLockSkillStringArray.Length];
         for (int i=0;i<UnLockSkillStringArray.Length;i++)
         {
             int.TryParse(UnLockSkillStringArray[i],out UnLockSkill[i]);
         string[] UnLockSkillStringArray = tables[5].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
         UnLockSkill = new int[UnLockSkillStringArray.Length];
         for (int i=0;i<UnLockSkillStringArray.Length;i++)
         {
             int.TryParse(UnLockSkillStringArray[i],out UnLockSkill[i]);
         }
         int.TryParse(tables[6],out UnLockFuncID);