System/AssetVersion/InGameDownLoad.cs
@@ -5,7 +5,7 @@ using Snxxz.UI; using System.Text.RegularExpressions; [XLua.LuaCallCSharp] public class InGameDownLoad : SingletonMonobehaviour<InGameDownLoad> { public const int BYTE_PER_KILOBYTE = 1024;//b 转 kb