System/Chat/ChatBubbleModel.cs
@@ -5,7 +5,7 @@ using UnityEngine; namespace Snxxz.UI { [XLua.LuaCallCSharp] public class ChatBubbleModel : Model, IBeforePlayerDataInitialize, IPlayerLoginOk { public Dictionary<int, ChatBubble> chatBubbles = new Dictionary<int, ChatBubble>();