System/Mount/MountModel.cs
@@ -6,7 +6,7 @@ using LitJson; using UnityEngine; //用于坐骑 [XLua.LuaCallCSharp] public class HorseClass { public int Lv;//坐骑等级 @@ -28,7 +28,7 @@ public int HorseLV;//所需等级 } [XLua.LuaCallCSharp] public class MountModel : Model, IBeforePlayerDataInitialize, IPlayerLoginOk { public string _HorseIDNow = string.Empty;//获取当前的坐骑ID