System/OpenServerActivity/DaysAccumulateRechargeModel.cs
@@ -4,7 +4,7 @@ using UnityEngine; namespace Snxxz.UI { [XLua.LuaCallCSharp] public class DaysAccumulateRechargeModel : Model, IBeforePlayerDataInitialize, IPlayerLoginOk, IOpenServerActivity { public int jchd_id = 26;