System/OpenServerActivity/RedEnvelopeModel.cs
@@ -5,7 +5,7 @@ using UnityEngine; namespace Snxxz.UI { [XLua.LuaCallCSharp] public class RedEnvelopeModel : Model, IBeforePlayerDataInitialize, IPlayerLoginOk { Dictionary<int, string> redpackSfxDict = new Dictionary<int, string>();