少年修仙传客户端代码仓库
lwb
2021-02-25 0d7482d5a0e8bf082abfb4b5bfbfee03597cdc3a
System/Rank/RankModel.cs
@@ -1,11 +1,11 @@
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Snxxz.UI
{
    [XLua.LuaCallCSharp]
    public class RankModel : Model, IBeforePlayerDataInitialize, IPlayerLoginOk
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Snxxz.UI
{
    public class RankModel : Model, IBeforePlayerDataInitialize, IPlayerLoginOk
    {
        Dictionary<int, List<RankData>> m_RankDatas = new Dictionary<int, List<RankData>>();
@@ -63,20 +63,20 @@
                }
            }
        }
        public int displayRankCount { get; private set; }
        public int displayRankCount { get; private set; }
        public int jumpRankType { get; set; }
        readonly ObjectPool<RankData> m_RankDataPool = new ObjectPool<RankData>(OnGetRankData, OnReleaseRankData);
        public event Action selectRankIdRefresh;
        public event Action selectSubRankIdRefresh;
        public event Action<int> onRankRefresh;
        public override void Init()
        {
            jumpRankType = -1;
            ParseConfig();
        public event Action selectRankIdRefresh;
        public event Action selectSubRankIdRefresh;
        public event Action<int> onRankRefresh;
        public override void Init()
        {
            jumpRankType = -1;
            ParseConfig();
        }
        public void OnBeforePlayerDataInitialize()
@@ -96,8 +96,8 @@
            //SendBegRank(RankType.JadeDynastyTower);
        }
        public override void UnInit()
        {
        public override void UnInit()
        {
        }
        void ParseConfig()
@@ -222,8 +222,8 @@
        {
        }
    }
    }
    public class RankData
    {
        public int type;
@@ -236,6 +236,6 @@
        public uint cmpValue;
        public uint cmpValue2;
        public uint cmpValue3;
    }
}
    }
}