| | |
| | | using System;
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| | | using System.Collections; |
| | | using System.Collections.Generic; |
| | | using System.Collections;
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| | | using System.Collections.Generic;
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| | | using System.Text.RegularExpressions;
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| | | using UnityEngine; |
| | | using UnityEngine;
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| | | namespace Snxxz.UI
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| | | {
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| | | [XLua.LuaCallCSharp]
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| | | |
| | | public class ReikiRootModel : Model, IBeforePlayerDataInitialize, IPlayerLoginOk
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| | | {
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| | | Dictionary<int, int> m_ReikiRootPoints = new Dictionary<int, int>();
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| | |
| | |
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| | | public TreasureAddPoint treasureAddPoint { get; private set; }
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| | |
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| | | public readonly Redpoint redpoint = new Redpoint(101, 10103); |
| | | public readonly Redpoint redpoint = new Redpoint(101, 10103);
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| | |
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| | | public event Action onCacheFreePointRefresh;
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| | | public event Action onReikiRootPointRefresh;
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| | |
| | | public int point;
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| | | }
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| | |
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| | | } |
| | | |
| | | |
| | | }
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