System/Skill/TalentModel.cs
@@ -1,13 +1,13 @@ using System.Collections; using System.Collections.Generic; using UnityEngine; using System.Collections; using System.Collections.Generic; using UnityEngine; using System; using System.Linq; namespace Snxxz.UI { [XLua.LuaCallCSharp] public class TalentModel : Model, IPlayerLoginOk, IBeforePlayerDataInitialize { Dictionary<int, TalentSkill> talentSkills = new Dictionary<int, TalentSkill>(); @@ -577,5 +577,5 @@ return config.StateSkillLV % 100000; } } } }