System/WorldMap/MapModel.cs
@@ -11,7 +11,7 @@ namespace Snxxz.UI { [XLua.LuaCallCSharp] public class MapModel : Model, IBeforePlayerDataInitialize, IAfterPlayerDataInitialize, IPlayerLoginOk, IMapInitOk { Dictionary<int, WorldMapArea> worldMapAreas = new Dictionary<int, WorldMapArea>();