UI/Common/UI3DModelExhibition.cs
@@ -12,7 +12,7 @@ namespace Snxxz.UI { [XLua.LuaCallCSharp] public class UI3DModelExhibition : MonoBehaviour { [SerializeField] Transform m_PlayerShowPoint; @@ -827,7 +827,7 @@ public bool isDialogue; } [XLua.LuaCallCSharp] public struct UI3DHorsePetData { public int id;