UI/Common/UIDragDropBehaviour.cs
@@ -1,10 +1,10 @@ using System; using System.Collections; using System.Collections.Generic; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.EventSystems; [XLua.LuaCallCSharp] public class UIDragDropBehaviour : MonoBehaviour, IPointerDownHandler, IPointerUpHandler, IPointerExitHandler, IPointerEnterHandler { public static bool draging = false; @@ -81,4 +81,4 @@ } } }