| | |
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | public enum E_ActorClassType
|
| | | {
|
| | | UnDefine,
|
| | |
| | | FakePlayer,
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | public enum E_ActorState
|
| | | {
|
| | | Idle,
|
| | |
| | | Ice,//寒冰状态(同减速) 19
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | public enum E_BuffType
|
| | | {
|
| | | bfBuff = 1, // buff
|
| | |
| | | FuncNpc,// 功能性npc
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | public enum E_ClientNpcType
|
| | | {
|
| | | Func,
|
| | | Fight,
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | public enum E_NpcType
|
| | | {
|
| | | Func = 0,//功能NPC填写“0”
|
| | |
| | | OpenWorldMap = 99,// 打开世界地图
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | public enum E_MovingState
|
| | | {
|
| | | Normal,
|
| | |
| | | Ride,
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | public enum WindowType
|
| | | {
|
| | | Base = 0,
|
| | |
| | | Flag = 99,
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | public enum GestureType
|
| | | {
|
| | | Left,
|
| | |
| | | Down
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | public enum UnityPlatform
|
| | | {
|
| | | Editor,
|
| | |
| | | Standalone,
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | public enum RoleRenameResult
|
| | | {
|
| | | MoneyErr = 0, //金钱不足
|
| | |
| | | RenameSuccess = 5, //成功
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | /// <summary>
|
| | | /// <para>无意义 0</para>
|
| | | /// <para>自己 1</para>
|
| | |
| | | FriendNpc,
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | /// <summary>
|
| | | /// 技能类型
|
| | | /// </summary>
|
| | |
| | | PassiveSustainedReduction,// 被动触发持续类减益类buff 22
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | public enum E_SkillFuncType
|
| | | {
|
| | | Common,// 0为通用技能
|
| | |
| | | ZhuxianSkill,// 13为诛仙技能
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | /// <summary>
|
| | | /// <para>无对象 0</para>
|
| | | /// <para>有对象 1</para>
|
| | |
| | | Ground,// 地面 2
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | public enum MapTransferType
|
| | | {
|
| | | WorldTransport = 1,
|
| | |
| | | MissionTransport = 3,
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | public enum DropItemType
|
| | | {
|
| | | Pattern0 = 0,
|
| | |
| | | Pattern3 = 3
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | public enum DailyQuestType
|
| | | {
|
| | | BountyMission = 1,
|
| | |
| | | ActivityPlace = 41, //秘境探索
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | /// <summary>
|
| | | /// 服务端下发的副本倒计时类型
|
| | | /// </summary>
|
| | |
| | | PlayerLeave = 10, //对手掉线倒计时
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | /// <summary>
|
| | | /// 装备部位索引
|
| | | /// </summary>
|
| | |
| | | };
|
| | |
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | //tagObjInfoRefresh,更新枚举值必须同时更新注释
|
| | | /**主角属性刷新类型*/
|
| | | public enum PlayerDataType
|
| | |
| | | CDBPlayerRefresh_SkillReducePerG = 228, //射日神弓技能减伤百分比
|
| | | };
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | /** 背包类型码定义 */
|
| | | public enum PackType
|
| | | {
|
| | |
| | | RunePack = 255,//符印背包
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | public enum ItemType
|
| | | {
|
| | | Copper = 1,// 铜钱
|
| | |
| | | Guard_2 = 115, //灵守 2
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | public enum MakeType
|
| | | {
|
| | | OneKeySell = 3, // 一键出售回应
|
| | |
| | | GatherSoulDecompose = 24,//聚魂分解
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | /// <summary>
|
| | | /// 称号类型
|
| | | /// </summary>
|
| | |
| | | Achivement = 3, //成就称号
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | //功能开启限制类型
|
| | | public enum FuncOpenEnum
|
| | | {
|
| | |
| | | HazyRegion = 173,//缥缈仙域
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | //属性类型
|
| | | public enum PropertyType
|
| | | {
|
| | |
| | |
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | public enum TextColType
|
| | | {
|
| | | None = 0,
|
| | |
| | | Gray = 16
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | public enum E_ModelResType
|
| | | {
|
| | | Weapon = 1, //武器 1
|
| | |
| | | Spirit,//灵器 8
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | public enum TreasureCategory
|
| | | {
|
| | | Human = 1,
|
| | |
| | | Zerg = 5,
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | public enum TreasureState
|
| | | {
|
| | | Collected,
|
| | |
| | | Locked,
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | public enum FunctionUnlockType
|
| | | {
|
| | | Treasure = 1,
|
| | |
| | | TreasureChapter = 6,
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | public enum RedPointState
|
| | | {
|
| | | None = 0,
|
| | |
| | | GetReward = 4,
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | public enum TeamInviteType
|
| | | {
|
| | | Friend,
|
| | |
| | | NearBy,
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | public enum TeammatePrepareState
|
| | | {
|
| | | UnPrepared = 0,//未准备
|
| | |
| | | Rejected = 2,//拒绝
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | public enum VipPrivilegeType
|
| | | {
|
| | | TreasureAtk = 1,
|
| | |
| | | SelfBossBuyTims = 38, //个人boss购买次数
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | public enum E_AttackMode
|
| | | {
|
| | | Peace,
|
| | |
| | | Contest
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | public enum E_ItemColor
|
| | | {
|
| | | White = 1,
|
| | |
| | | Pink,
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | public enum FindPreciousType
|
| | | {
|
| | | WorldBoss = 0,
|
| | |
| | | None = 99,
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | public enum GotServerRewardType
|
| | | {
|
| | | Def_RewardType_Activity = 0,
|
| | |
| | | Def_RewardType_HolidayTravel = 38,//节日游历奖励
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | public enum MapType
|
| | | {
|
| | | OpenCountry = 0,//野外地图
|
| | |
| | | CrossAll = 11, //跨服所有
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | public enum GuideType
|
| | | {
|
| | | NewBie = 1,
|
| | | Functional = 2,
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | public enum GuideTriggerType
|
| | | {
|
| | | None = 998,//无限制
|
| | |
| | | BranchQuestContinue = 210,//支线任务可继续
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | public enum FuncPowerType
|
| | | {
|
| | | Role = 0,//角色
|
| | |
| | | JadeDynastyEquip = 25, //诛仙装备
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | public enum E_AtkType
|
| | | {
|
| | | Special, //0 特殊(将走进具体的技能ID进行处理,根据效果ID
|
| | |
| | | //35 蓄力模板,搭配效果值 效果ID 1206 A值为能量次数
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | public enum GameObjType
|
| | | {
|
| | | /** 未定义 */
|
| | |
| | | gotMax
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | /** 伤害类型 */
|
| | | public enum HurtAttackType
|
| | | {
|
| | |
| | | Burning = 18,// 灼烧
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | public enum DungeonTargetType
|
| | | {
|
| | | NPC = 1,
|
| | |
| | | AttackCount = 12,
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | public enum AchievementType
|
| | | {
|
| | | Level = 1,
|
| | |
| | | DvsFWinningStreak = 65,
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | /// <summary>
|
| | | /// 物品使用耐久度限制类型
|
| | | /// </summary>
|
| | |
| | | RealityTime = 9, //现实时间扣耐久
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | public enum TitleBtnState
|
| | | {
|
| | | Normal,
|
| | |
| | | Locked,
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | public enum LegendAttrType
|
| | | {
|
| | | Normal = 0, //一般
|
| | |
| | | Fixed = 2, //固定
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | public enum ServerState
|
| | | {
|
| | | Maintain = 0,
|
| | |
| | | Predicted = 4,
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | public enum ItemUseDataKey
|
| | | {
|
| | | mapLoaction = 15, // 物品记录地图坐标[mapid, posx, posy]
|
| | |
| | | #endregion
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | public enum ItemOperateType
|
| | | {
|
| | | makeUse, //使用
|
| | |
| | | lsExchange, //灵石兑换
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | public enum ItemWinType
|
| | | {
|
| | | itemWin, //普通物品弹框
|
| | |
| | | kingTreasure, //王者法宝
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | public enum ItemTipChildType
|
| | | {
|
| | | Normal, //普通的装备弹框
|
| | |
| | | GetWingsPath,//翅膀获取途径
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | public enum InstalledAsset
|
| | | {
|
| | | NullAsset = 0,
|
| | |
| | | IngoreDownLoad = 3,
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | public enum VersionAuthority
|
| | | {
|
| | | InterTest = 0,
|
| | | Release = 1,
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | public enum FootAudioType
|
| | | {
|
| | | Walk = 1,
|
| | |
| | | Fly = 3,
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | public enum AttackFailType
|
| | | {
|
| | | SkillFail_Other, // 其他
|
| | |
| | | SkillFail_AtkInterval, // 攻击间隔
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | public enum DungeonFightStage
|
| | | {
|
| | | None,
|
| | |
| | | ElderGodAreaNearDead,
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | public enum RankType
|
| | | {
|
| | | FightPower = 0,
|
| | |
| | | OpenServereEquipTrain = 26, //装备洗练
|
| | | }
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | |
|
| | | public enum PetOrMount
|
| | | {
|
| | | None,
|