| | |
| | | using System.Collections; |
| | | using System.Collections.Generic; |
| | | using UnityEngine; |
| | | using System; |
| | | |
| | | [XLua.LuaCallCSharp] |
| | | public class GlobalTimeEvent : SingletonMonobehaviour<GlobalTimeEvent> |
| | | |
| | | { |
| | | public event Action secondEvent; |
| | | public event Action fiveSecondEvent; |
| | | public event Action minuteEvent; |
| | | public event Action fiveMinuteEvent; |
| | | public event Action tenMinuteEvent; |
| | | public event Action halfHourEvent; |
| | | using System.Collections;
|
| | | using System.Collections.Generic;
|
| | | using UnityEngine;
|
| | | using System;
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| | |
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| | |
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| | | public class GlobalTimeEvent : SingletonMonobehaviour<GlobalTimeEvent>
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| | |
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| | | {
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| | | public event Action secondEvent;
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| | | public event Action fiveSecondEvent;
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| | | public event Action minuteEvent;
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| | | public event Action fiveMinuteEvent;
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| | | public event Action tenMinuteEvent;
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| | | public event Action halfHourEvent;
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| | | public event Action hourEvent;
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| | | public event Action halfMinuteEvent;
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| | |
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| | |
| | | }
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| | | }
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| | |
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| | | } |
| | | |
| | | |
| | | } |
| | | }
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| | |
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| | |
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| | | }
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