Core/GameEngine/Model/Player/Character/PlayerBaseData.cs
@@ -236,7 +236,7 @@ godWeaponLV_2 = (int)serverInfo.ExAttr16; godWeaponLV_3 = (int)serverInfo.ExAttr17; godWeaponLV_4 = (int)serverInfo.ExAttr18; HP = serverInfo.HP; if (PlayerDatas.Instance.hero != null) { PlayerDatas.Instance.hero.ActorInfo.ResetHp((int)serverInfo.HP);