System/CrossServerOneVsOne/CrossServerOneVsOneModel.cs
@@ -168,7 +168,7 @@ private void UpdateFBHelp() { if (PlayerDatas.Instance.baseData.ExAttr5 != 1) return; if (!CrossServerUtility.IsCrossServer()) return; var hero = PlayerDatas.Instance.hero; var mission = dungeonModel.mission; @@ -434,7 +434,7 @@ public bool TryGetMatchTip() { int mapId = PlayerDatas.Instance.baseData.MapID; bool isCrossDungeon = PlayerDatas.Instance.baseData.ExAttr5 == 1; bool isCrossDungeon = CrossServerUtility.IsCrossServer(); if(isCrossDungeon) { SysNotifyMgr.Instance.ShowTip("CrossMatching3");