System/SystemSetting/SettingEffectMgr.cs
@@ -225,7 +225,7 @@ /// </summary> private void AutoDrugSetting() { if (PlayerDatas.Instance.baseData.ExAttr5 == 1) return; if (CrossServerUtility.IsCrossServerOneVsOne()) return; float hpPercent = Mathf.RoundToInt((float)PlayerDatas.Instance.baseData.HP / PlayerDatas.Instance.extersion.MaxHP * 100); if (hpPercent <= HangUpSetModel.Instance.GetHpSet())