| | |
| | | public int BidderPrice;//竞拍玩家出价
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| | | public string UserData;//自定义数据
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| | | public string FamilyPlayerIDInfo;//可获得收益的仙盟玩家ID信息
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| | | public List<int> FamilyPlayerIDList;//可获得收益的仙盟玩家ID信息存储
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| | | public int AuctionType;//拍品类型,0-全服拍品,1-仙盟拍品
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| | |
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| | | public int RecordType;//记录类型 0-我的拍品记录 1-仙盟拍品记录 2-我的竞拍记录
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| | |
| | | familyAuctionItemClass.BidderPrice = FamilyAuctionItem.BidderPrice;
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| | | familyAuctionItemClass.UserData = FamilyAuctionItem.UserData;
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| | | familyAuctionItemClass.FamilyPlayerIDInfo = FamilyAuctionItem.FamilyPlayerIDInfo;
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| | | familyAuctionItemClass.FamilyPlayerIDList = new List<int>();
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| | | familyAuctionItemClass.FamilyPlayerIDList = GetFamilyPlayerIDList(FamilyAuctionItem.FamilyPlayerIDInfo);
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| | | familyAuctionItemClass.AuctionType = FamilyAuctionItem.AuctionType;
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| | | if (FamilyAuctionItemDic.ContainsKey(familyAuctionItemClass.ItemGUID))
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| | | {
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| | |
| | | }
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| | | }
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| | |
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| | | private List<int> GetFamilyPlayerIDList(string familyPlayerIdStr)
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| | | {
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| | | List<int> list = new List<int>();
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| | | var jsonData = LitJson.JsonMapper.ToObject<int[]>(familyPlayerIdStr);
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| | | for (int i = 0; i < jsonData.Length; i++)
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| | | {
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| | | list.Add(jsonData[i]);
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| | | }
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| | | return list;
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| | | }
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| | | public event Action AttentionAuctionItemUpdate;//关注物品ID刷新
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| | | public void AttentionAuctionItemID(HB507_tagGCAttentionAuctionItemID info)//关注的物品ID(需要主动查询)
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| | | {
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