Core/SFX/SFXPlayUtility.cs
@@ -8,12 +8,7 @@ public class SFXPlayUtility : SingletonMonobehaviour<SFXPlayUtility> { private Dictionary<int, ObjectPool<SFXController>> m_PoolDict; public void Initialize() { m_PoolDict = new Dictionary<int, ObjectPool<SFXController>>(); } private Dictionary<int, ObjectPool<SFXController>> m_PoolDict=new Dictionary<int, ObjectPool<SFXController>>(); public SFXController PlayEffectAsync(int id, Transform parent, float scale = 1) {