少年修仙传客户端代码仓库
client_linchunjie
2019-03-04 104f3128c8f94f62fab6f5cf8f49422e708e733a
Lua/Gen/SFXPlayUtilityWrap.cs
@@ -21,9 +21,8 @@
        {
         ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
         System.Type type = typeof(SFXPlayUtility);
         Utils.BeginObjectRegister(type, L, translator, 0, 9, 0, 0);
         Utils.BeginObjectRegister(type, L, translator, 0, 8, 0, 0);
         
         Utils.RegisterFunc(L, Utils.METHOD_IDX, "Initialize", _m_Initialize);
         Utils.RegisterFunc(L, Utils.METHOD_IDX, "PlayEffectAsync", _m_PlayEffectAsync);
         Utils.RegisterFunc(L, Utils.METHOD_IDX, "PlayBattleEffect", _m_PlayBattleEffect);
         Utils.RegisterFunc(L, Utils.METHOD_IDX, "Play", _m_Play);
@@ -79,33 +78,6 @@
        
        
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_Initialize(RealStatePtr L)
        {
          try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                SFXPlayUtility gen_to_be_invoked = (SFXPlayUtility)translator.FastGetCSObj(L, 1);
                {
                    gen_to_be_invoked.Initialize(  );
                    return 0;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_PlayEffectAsync(RealStatePtr L)