| | |
| | |
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| | | public static int mainWinTopCloseTime { get; private set; }
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| | | public static List<int> equipDecomposeScreen = new List<int>();
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| | | public static Dictionary<int, float> AtkTypeIncreasePushDis = new Dictionary<int, float>();
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| | |
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| | | public static void Init()
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| | | {
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| | |
| | | mainWinTopCloseTime = GetInt("AutomaticSwitch");
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| | |
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| | | equipDecomposeScreen.AddRange(GetIntArray("EquipDecomposeScreen", 2));
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| | |
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| | | func = FuncConfigConfig.Get("AtkTypeIncreasePushDis");
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| | | var _ks = func.Numerical1.Split('|');
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| | | var _vs = func.Numerical2.Split('|');
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| | | for (i = 0; i < _ks.Length; ++i)
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| | | {
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| | | AtkTypeIncreasePushDis[int.Parse(_ks[i])] = int.Parse(_vs[i]) * Constants.F_DELTA;
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| | | }
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| | | }
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| | | catch (Exception ex)
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| | | {
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