| | |
| | | { |
| | | public class BossFirstBloodCell : CellView |
| | | { |
| | | |
| | | [SerializeField] Image m_Select; |
| | | [SerializeField] Image m_NPCIcon; |
| | | [SerializeField] ImageEx m_NPCIcon; |
| | | [SerializeField] Button m_FuncBtn; |
| | | [SerializeField] Image m_KillImg; |
| | | [SerializeField] RedpointBehaviour redPonint; |
| | | [SerializeField] Image m_NPCMask; //图标置灰后,scroll下移动会显示,改用图片盖住 |
| | | |
| | | BossFirstBloodModel model |
| | | { |
| | | get |
| | | { |
| | | return ModelCenter.Instance.GetModel<BossFirstBloodModel>(); |
| | | } |
| | | } |
| | | |
| | | |
| | | public Button funcBtn |
| | | { |
| | | get |
| | |
| | | return m_FuncBtn; |
| | | } |
| | | } |
| | | |
| | | |
| | | public void Display(int index) |
| | | { |
| | |
| | | m_NPCIcon.SetActive(true); |
| | | var npcConfig = NPCConfig.Get(_npcId); |
| | | m_NPCIcon.SetSprite(npcConfig.HeadPortrait); |
| | | redPonint.redpointId = BossFirstBloodModel.Redpoint_BossKillRank * 100 + BOSSFirstKillConfig.Get(_npcId).Sort; |
| | | |
| | | var state = model.GetPersonalKillAwardState(_npcId); |
| | | if (state == 0) |
| | | { |
| | | m_KillImg.SetActive(false); |
| | | m_NPCMask.SetActive(false); |
| | | } |
| | | else |
| | | { |
| | | m_KillImg.SetActive(true); |
| | | m_NPCMask.SetActive(true); |
| | | } |
| | | |
| | | model.UpdateRedPoint(_npcId, state == 1 ? RedPointState.Simple : RedPointState.None); |
| | | |
| | | |
| | | } |
| | | |
| | | |