Core/GameEngine/DataToCtl/PackageRegedit.cs
@@ -11,6 +11,7 @@ public static void Init() { // 登记相应的数据体及对应的数据转逻辑类 Register(typeof(H0311_tagDeleteSkill), typeof(DTC0311_tagDeleteSkill)); Register(typeof(HB106_tagMCNotifyPlayerMove), typeof(DTCB106_tagMCNotifyPlayerMove)); Register(typeof(H0132_tagCreateRoleSucess), typeof(DTC0132_tagCreateRoleSucess)); Register(typeof(HA326_tagMCNPCIDCollectionCntInfo), typeof(DTCA326_tagMCNPCIDCollectionCntInfo));