Core/GameEngine/Model/Config/DungeonOpenTimeConfig.cs
@@ -205,7 +205,9 @@ if (preParse) { configs[id] = new DungeonOpenTimeConfig(line); var config = new DungeonOpenTimeConfig(line); configs[id] = config; (config as IConfigPostProcess).OnConfigParseCompleted(); } else { @@ -231,7 +233,9 @@ if (preParse) { configs[id] = new DungeonOpenTimeConfig(line); var config = new DungeonOpenTimeConfig(line); configs[id] = config; (config as IConfigPostProcess).OnConfigParseCompleted(); } else {