Core/GameEngine/Model/TelPartialConfig/PlayerPropertyConfig.cs
@@ -45,8 +45,15 @@ if (config.Name.Contains("%s")) { if (id == 52) { return Regex.Replace(config.Name, "%s", (value * 0.0001f).ToString("f2")); } else { return Regex.Replace(config.Name, "%s", value.ToString()); } } else { return string.Format("{0} +{1}", config.Name, GetValueDescription(id, value));