| | |
| | | GA_Hero _hero = PlayerDatas.Instance.hero;
|
| | |
|
| | | if ((!skillModel.AutoUseXp()
|
| | | || GeneralConfig.Instance.NoXpDungeons.Contains(PlayerDatas.Instance.baseData.MapID)
|
| | | || GeneralDefine.NoXpDungeons.Contains(PlayerDatas.Instance.baseData.MapID)
|
| | | || (_hero.SelectTarget != null && _hero.SelectTarget is GActorPlayerBase)) && !userClick)
|
| | | {
|
| | | return false;
|
| | |
| | | // 如果有守护
|
| | | var _itemModel = _singleModel.GetItemModelByIndex((int)RoleEquipType.retSpiritAnimal);
|
| | | if (_itemModel != null // 有守护
|
| | | && GeneralConfig.Instance.GuardianPickUpID.Contains(_itemModel.itemId))// 守护有拾取功能
|
| | | && GeneralDefine.GuardianPickUpID.Contains(_itemModel.itemId))// 守护有拾取功能
|
| | | {
|
| | | _needPickupSelf = false;
|
| | | }
|
| | |
| | | // 如果有守护
|
| | | var _itemModel = _singleModel.GetItemModelByIndex((int)RoleEquipType.retSpiritAnimal);
|
| | | if (_itemModel != null // 有守护
|
| | | && GeneralConfig.Instance.GuardianPickUpID.Contains(_itemModel.itemId))// 守护有拾取功能
|
| | | && GeneralDefine.GuardianPickUpID.Contains(_itemModel.itemId))// 守护有拾取功能
|
| | | {
|
| | | _needPickupSelf = false;
|
| | | }
|