| | |
| | | var showActor = showActors[i];
|
| | | if (dungeonStage.guardNPCID == showActor.npcId)
|
| | | {
|
| | | dungeonStage.guardDialogueAbleTime = Time.time + GeneralConfig.Instance.guardBubbleInterval;
|
| | | dungeonStage.guardDialogueAbleTime = Time.time + GeneralDefine.guardBubbleInterval;
|
| | | var mountPoint = showActor.m_Model.transform.GetChildTransformDeeply("A_Name");
|
| | |
|
| | | var index = dungeonStage.guardDialogueIndex % 5 + 1;
|
| | |
| | | guideTarget.transform.localScale = Vector3.zero;
|
| | | }
|
| | |
|
| | | xpSkillGuideTime = Time.time + GeneralConfig.Instance.xpGuideDelay;
|
| | | xpSkillGuideEndTime = xpSkillGuideTime + GeneralConfig.Instance.xpGuideDuration;
|
| | | xpSkillGuideTime = Time.time + GeneralDefine.xpGuideDelay;
|
| | | xpSkillGuideEndTime = xpSkillGuideTime + GeneralDefine.xpGuideDuration;
|
| | | }
|
| | |
|
| | | public void OnUpdate()
|
| | |
| | | {
|
| | | var actor = actors[i] as GActorNpcFight;
|
| | | if (actor != null
|
| | | && actor.NpcConfig.NPCID == GeneralConfig.Instance.guardDungeonCageNPCID)
|
| | | && actor.NpcConfig.NPCID == GeneralDefine.guardDungeonCageNPCID)
|
| | | {
|
| | | cageInvincibleEffect = SFXPlayUtility.Instance.PlayBattleEffect(3010, actor, 2f);
|
| | | break;
|
| | |
| | | var showActor = functionNpcs[i] as GA_NpcFunc;
|
| | | if (dungeonStage.guardNPCID == showActor.NpcConfig.NPCID)
|
| | | {
|
| | | dungeonStage.guardDialogueAbleTime = Time.time + GeneralConfig.Instance.guardBubbleInterval;
|
| | | dungeonStage.guardDialogueAbleTime = Time.time + GeneralDefine.guardBubbleInterval;
|
| | | var mountPoint = showActor.MP_Name;
|
| | |
|
| | | var index = dungeonStage.guardDialogueIndex % 5 + 1;
|
| | |
| | |
|
| | | public void OnUpdate()
|
| | | {
|
| | | PlayerDatas.Instance.hero.aiHandler.PriorityNpcID = GeneralConfig.Instance.guardDungeonCageNPCID;
|
| | | PlayerDatas.Instance.hero.aiHandler.PriorityNpcID = GeneralDefine.guardDungeonCageNPCID;
|
| | |
|
| | | if (Time.time > dungeonStage.guardDialogueAbleTime)
|
| | | {
|
| | |
| | | var showActor = functionNpcs[i] as GA_NpcFunc;
|
| | | if (dungeonStage.guardNPCID == showActor.NpcConfig.NPCID)
|
| | | {
|
| | | dungeonStage.guardDialogueAbleTime = Time.time + GeneralConfig.Instance.guardBubbleInterval;
|
| | | dungeonStage.guardDialogueAbleTime = Time.time + GeneralDefine.guardBubbleInterval;
|
| | | var mountPoint = showActor.MP_Name;
|
| | |
|
| | | var index = dungeonStage.guardDialogueIndex % 5 + 1;
|