System/FakeDungeon/FakeDemonJarDungeonStage.cs
@@ -270,8 +270,8 @@ while (_count > 0) { var index = (byte)(Random.Range(0, GeneralConfig.Instance.openJobs.Length)); var playerJob = (byte)GeneralConfig.Instance.openJobs[index]; var index = (byte)(Random.Range(0, GeneralDefine.openJobs.Length)); var playerJob = (byte)GeneralDefine.openJobs[index]; var playerName = StringUtility.Contact(RandomNameConfig.GetFirstName(playerJob), RandomNameConfig.GetSecondName(playerJob)); int[] equips = null;