System/FriendSystem/New/AddCell.cs
@@ -31,7 +31,7 @@ if (friendPlayer == null) return; nameText.text = friendPlayer.PlayerName; playerIcon.SetSprite(GeneralConfig.Instance.GetOtherJobHeadPortrait(friendPlayer.Job, 0)); playerIcon.SetSprite(GeneralDefine.GetOtherJobHeadPortrait(friendPlayer.Job, 0)); int nirvanaLv = friendPlayer.LV - friendsModel.OpenGreatLV; if (nirvanaLv > 0)