| | |
| | | }
|
| | | else
|
| | | {
|
| | | var isNeutralMap = GeneralConfig.Instance.neutralBossMaps.Contains(PlayerDatas.Instance.baseData.MapID);
|
| | | var isNeutralMap = GeneralDefine.neutralBossMaps.Contains(PlayerDatas.Instance.baseData.MapID);
|
| | |
|
| | | if (isNeutralMap)
|
| | | {
|
| | |
| | | }
|
| | | }
|
| | | var inDungeon = IsDungeon();
|
| | | var isNeutralMap = GeneralConfig.Instance.neutralBossMaps.Contains(PlayerDatas.Instance.baseData.MapID);
|
| | | var isNeutralMap = GeneralDefine.neutralBossMaps.Contains(PlayerDatas.Instance.baseData.MapID);
|
| | |
|
| | | if (_areaType == MapArea.E_Type.Boss && !_enter)
|
| | | {
|
| | |
| | | var inDungeon = IsDungeon();
|
| | |
|
| | | bool IsBossBool = PlayerDatas.Instance.hero == null ? false : MapArea.IsInMapArea(PlayerDatas.Instance.hero.CurMapArea, MapArea.E_Type.Boss);//是否在Boss区域
|
| | | var isNeutralMap = GeneralConfig.Instance.neutralBossMaps.Contains(PlayerDatas.Instance.baseData.MapID);
|
| | | var isNeutralMap = GeneralDefine.neutralBossMaps.Contains(PlayerDatas.Instance.baseData.MapID);
|
| | |
|
| | | if (!recordPositionBool)
|
| | | {
|
| | |
| | | {
|
| | | var inDungeon = IsDungeon();
|
| | | bool IsBossBool = MapArea.IsInMapArea(PlayerDatas.Instance.hero.CurMapArea, MapArea.E_Type.Boss);
|
| | | var isNeutralMap = GeneralConfig.Instance.neutralBossMaps.Contains(PlayerDatas.Instance.baseData.MapID);
|
| | | var isNeutralMap = GeneralDefine.neutralBossMaps.Contains(PlayerDatas.Instance.baseData.MapID);
|
| | |
|
| | | if (recordPositionBool)//显示功能入口
|
| | | {
|