System/OffLineTime/OffLineTimeLackModel.cs
@@ -20,7 +20,7 @@ public void OnPlayerLoginOk() { if (PlayerDatas.Instance.baseData.LV < GeneralConfig.Instance.OffLineTimeLackRemendLevelLimit) if (PlayerDatas.Instance.baseData.LV < GeneralDefine.OffLineTimeLackRemendLevelLimit) { hasRemindOffLineTimeLack = true; }