System/Pet/PetAttributeMethods.cs
@@ -141,7 +141,7 @@ private void LateUpdate() { timePlay += Time.deltaTime; if (timePlay >= GeneralConfig.Instance.PetDanceInterval) if (timePlay >= GeneralDefine.PetDanceInterval) { timePlay = 0; if (UI3DModelExhibition.Instance.NpcModelPet != null)